Posts Tagged ‘graphic design’

clean Windows & fresh air

Tuesday, February 7th, 2012

Nokia Lumia Windows phone (iPhone snap)

Jonathan Ive’s tenure at Apple has produced a long, successful sequence of great-looking product design revolutions leading to the touchscreen interface. This approach is arguably now so dominant that physical design has been usurped by graphic design as the driver of function. Apple’s record in graphic design is mostly strong (I have always liked their – possibly redundant since the products are so intuitive – instruction booklets) but recently they seem less sure-footed: iTunes is much harder work than it used to be (and its ‘new logo’ was widely disliked); the iCal leather/stitching effects are retro and retrograde. Even the ‘candy box’ presentation of apps on iPhone/iPad, once fresh and friendly now seems more irritating than helpful (the sheer volume of apps available making visual distinction near-impossible). The iPhone remains a beautiful piece of work, even if its most impressive features (like the beautifully machined, spookily high-tolerance sim card tray) are hid beneath the bumper required for practical everyday operation – but sentimental airbrush effects are starting to make some Apple products feel a little behind the curve.

This was thrown into sharp relief for me by my wife’s new Nokia Lumia 800 Windows phone (purchased against my sage advice of course. Wrong again, dammit.). The product design is restrained and elegant and it has a crisp customsable ‘tile’-based interface with simple, elegant animations and well-structured, spare typography using Monotype’s Segoe WP typeface. I find myself envious of a non-Apple product for the first time in… ever.

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visual snacks: matchbox labels from Japan/China

Tuesday, January 3rd, 2012

matchbox label

No Phillumenist I, nor proper collector of anything, but like most graphic designers I love a nice bit of printed ephemera. I bought these matchbox labels in Thailand, and as far as I can tell they are mostly (all?) Japanese, made for the Chinese market and stone lithography printed. I can’t read the text (which might explain much) but the use of flags in some puts them in the  second and third decades of the 20th century – beyond that my ignorance is complete, not that that hinders my enjoyment of them. What is going on in the example above for instance? A diminutive husband and wife extending hospitality to an outsized westerner? or two smartly-dressed children welcoming Daddy home (wondering why he could not afford a full-sized house)? Either way – the drawing, pattern, texture and colours are beautiful.

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the g of the bang

Saturday, November 5th, 2011

Back in nineteen-seventy-when? a young me wrote to the Astra Fireworks Company for some samples of their firework labels – the examples here are from the collectionette I received by return. Within a few years, the postwar explosion of richly decorated British firework packaging had suddenly fizzled out and most firework production had reverted to its original source, China.

Now our fireworks are designed to appeal to the Michael Bay generation, named ‘Street Legal’,  ‘Air Strike’, ‘Big Bad Dangerez’ (whatever that means) and so on, their packaging fit only to be viewed in the dark. UK ‘Bonfire Night’ never went away but got transformed into two weeks of shock & awe nervously monitored by the Noise Abatement and Dead Pets’ Societies. Thanks to Health & Safety we must now ‘stand well back and be well amazed’. As if looking at the TV, watching Baghdad burn.

Remember Remember is a wonderful exhibition in conjunction with The Museum of British Folklore at stately Warwickshire art gallery Compton Verney (past events include The Tulse Luper Suitcases) that vividly reminded me of what we have lost. Revisiting fire festivals going back centuries, the exhibition also focuses in delightful detail on post-war packaging & presentation of fireworks in Britain. Names like ‘Martian Ray’, ‘Barrel of Imps’ and ‘Mine of Serpents’ evoke a more innocent time. Simple designs, largely by semi-skilled employees rather than designers, printed in limited colour have all the character, wit and fun of what used to be a thrilling, intimate and accessible celebration of darkness, fire & sausage rolls.

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escape velocity

Thursday, September 8th, 2011

An awful lot of very good graphic designers celebrate their success in the profession by leaving it. Is this because they cannot wait to get away from design? Surely not…

A recent blog post by Steven Heller concerned one Kent Hunter, a gifted designer I met briefly in the 80s whilst working for a transatlantic corporate graphics concern. Kent is a very talented chap indeed who amongst other things I remember art directed some ground-breaking annual report work for Time-Warner. Having had a very successful career with Franfurt Balkind, Kent and his partner have now opened an antique store in Millerton, NY.

Around the same time, in our London office Suzi Godson was a highly talented, clear-thinking designer I enjoyed working with. She bailed out of a very promising design career to become a successful Author and Times Columnist.

John Larkin was co-founder (with Tim May) of Design House Consultants, which was (and still is as far as I know) a very successful business, although John has long since departed both design and the UK to St Tropez for a new life as a hotelier.

There are plenty of other and higher-profile Poachers-turned-Gamekeeper: For Ben Schott (of Original Miscellany fame) and Dave Eggers (of A Heartbreaking Work of Staggering Genius, What Is the What, McSweeney’s and-much-more fame), graphic design activity was just step on the road to greater things.

What makes these escapees so keen to leave design? A desperate desire to never work for the man again? (understandable); a fundamental hatred of hard work? (not likely); A sudden need to assume a new identity for tax purposes? (possibly)…

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hail to the Info Tsar

Tuesday, July 26th, 2011

 

 

Having lately spent far more time than I care to in and around NHS facilities it is hard avoid noticing how much energy / resources are wasted when information is badly managed. I am no systems analyst, but even without an abacus for a mind the potential benefits of sorting out information in the NHS seem clear in three areas:

In some trusts, budgetary adjustments have reduced willingness to create / maintain good patient communications. Visits to dreary GP surgeries are not elevated by leaflet / poster displays that climb the walls like mutant strains of rising damp. Clip art and Comic Sans feature heavily in DIY print productions in which clarity and communication have taken a back seat. Patients should have the right to clear information in support of their treatment.

Physically navigating the NHS, its hospitals, clinics and other facilities can be complex. Some of the larger hospitals have decently planned sign systems and an air of calm efficiency as a result, but many smaller or regional ones do not, and those that are building / reorganizing often fail to consider users by properly re-routing them. How many late / missed appointments are caused by being in the wrong place at the wrong time? Exceptional facilities like the Kentish Town Integrated Care Centre seem to be from another world entirely. Owing its existence to an opportunity of history, the persistent vision of an individual and a gifted design team, such a paragon is unlikely to ever be anything like the norm, in this universe at least.

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gimme a break

Thursday, May 19th, 2011

That nice Professor Cox was on TV recently (atop some picturesque mountain, waving around the Hubble’s holiday snaps) banging on about space-time being a Woonder o’ t’ Universe™. That’s true enough but down here in office/studio space, time and/or space are scarcer – time to reflect in particular. What with lunch being for wimps and none of us having an attention span any more, non-essential reflection has become so widely discouraged that it’s a woonder the world is not full of humans behaving like headless chickens plunging civilisation headlong into chaos. Oh, hang on a minute…

It’s all too easy for busy designers to get burned out, stuck in a rut, demotivated or disillusioned with a profession that will always consume more mental energy than is strictly available (that probably contradicts the Second Law of Thermodynamics but I’m no Prof. Cox). To be the best designer you can be requires the cultivation of a continually positive and optimistic outlook. A tangible sense of possibility is required to fruitfully inhabit the mental zone where problems get solved and ideas get off the ground. Pressure directs us away from that zone like never before. For many an old fart like myself starting out decades ago in boom times, the urgent need to eat and provide a roof over one’s head was never more than a faint rumour. Now it looms intimidatingly large over one and all, and sustainable creativity is under threat like never before.

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coloured up

Monday, April 4th, 2011

Photo: Bernard Gagnon

Is fashion is the only design discipline with colour truly embedded at its core? The search for ‘new blacks’ notwithstanding, it is hard to imagine fashion without colour. Interior design takes it fairly seriously and like fashion, devotes significant effort to forecasting colour trends. Architecture and industrial design sometimes seem timid with colour but project leadtimes, materials & regulatory issues inhibit experiment. Somewhere in the middle is graphic design: sometimes using colour well, often not. What is graphic design’s excuse?

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apophenia: it’s what we do

Friday, February 4th, 2011

Photo: Damon Easley

Most designers prefer visual to verbal communication and often do a poor job of explaining the profession to outsiders, some of whom may have an inkling that problem-solving is involved, but most of whom cling limpet-like to the idea that design is about ‘making things look nice’. If only there were a handy phrase to describe what really goes on… I have just discovered (thank you BBC Radio 4) that there is a name for what is probably the key design aptitude.

In 1958 neurologist and psychiatrist Klaus Conrad coined apophenia to describe “the unmotivated seeing of connections” with a “specific experience of an abnormal meaningfulness”. Finding connections and meanings in experience – is that not the most interesting/valuable part of what designers do?

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what Captain Beefheart taught me about design

Monday, January 31st, 2011

Feather Times a Feather, 1987

Last month the musician/artist variously known as Don Vliet/Don Van Vliet/Captain Beefheart died after a long battle with MS. Much will have been written about his influence by now, but I doubt that his wilfully eccentric music, abstract poetry and visual works are too frequently cited as inspirational by many designers (over-rational control-freaks that we tend to be) but… they worked for me.

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eye-snacks from archive corner

Thursday, January 27th, 2011

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